Mind over matter is a project I created to try and redefine immersion within VR gaming using individual finger tracking as core gameplay mechanics. I also modeled and optimized the environment for VR.
This experience runs at 120 fps on the Oculus Quest 2 headset, defying its inherent computational limitations. I used Blender geometry nodes to model the rock cracks and other generative details giving me infinite possible variations.
I based my texturing upon this excellent tutorial: https://www.artstation.com/artwork/wJBYew
Full VR experience
Blender node setup
Texturing in substance